Web3 is games and so much more
Future of Work
Web3/Metaverse is games and so much more
Future of Work
RoninX Taps SPROCKIT for Strategic Partnerships
Tata Communications and Streamonix Sign Memorandum of Understanding for Real-time Streaming Pilot Project
The Entertainment Technology Center@USC Announces RoninX Foundation As Its Newest Board Member
南カリフォルニア大学の Entertainment Technology Center はボードメンバーに新しく RoninX Foundation を迎えたことを報告いたします。
LA Metaverse Symposium Panel 1 @ Haworth: Co-Hosted and Presented by the ETC - Entertainment
Challenges and Critical Components in Building Low Latency 8K Glass-to-Glass (Camera / GPU to End Screen) Streaming Solution and Engagement Opportunities in the Multiverse.
Panel: Anne Schelle, CEO @Pearl TV Jeremy Dujardin, CTO, Tata Communications Sandeep Casi, President, Ronin X Foundation Nandhu Nandhakumar, LG Electronics CTO Office Bradley Hankinson, CEO Streamonix
Participants: Executives from Studios, Broadcasters, Telcos, Camera Manufactures, End Device Manufactures, Encoding / Decoding Manufactures
ETC - Entertainment Technology Center @ USC SPROCKIT Ronin X Foundation assembled thought leaders and executives from Media + Entertainment industry from US and Japan in Los Angeles for a forward-thinking Multiverse Symposium focused on global challenges and opportunities in the building of metaverse.
This panel is an interactive discussion with executives from studios, broadcasters, brands, and media companies from US and Japan on their respective metaverse challenges and use cases.
A new protocol is needed to unlock the full potential of Glass-to-Glass streaming and enable the emergence of the Metaverse.
IRP is based on UDP and its transport and security features are derived from MinimaLT (Minimal Latency Tunneling), a very innovative and extremely secure network transport protocol designed by a team including Daniel J Bernstein, one of the world’s preeminent cryptographers. MinimaLT’s advanced security features and state-of-the-art encryption endow IRP with the capacity to fully protect network communications against eavesdropping, modification, and to a large extent, Distributed Denial of Service attacks. Additionally, IRP protects privacy by providing decentralized cryptographic authentication of servers, clients, and users – an absolute necessity for metaverse, medical imagery streaming and other sensitive applications.
We are open sourcing the design and architecture of the protocol, under a permissive open source license, and will provide the source code for reference implementations, in C and C++, from our GitHub account. To ensure the versatility of IRP’s integrated universal media container, we will partner with digital creators and media producers to design the container’s features, not only for today’s payloads but for future payloads as well. To demo some of IRP’s Glass-to-Glass capabilities, we will develop an open source IRP-based media player. We will utilize the open source community’s array of static code analyzers, fuzzers and other tools to identify and remove all weaknesses and vulnerabilities in the IRP software. We will leverage advanced verification tools such as Tamarin and Prover to ensure correctness.
Guided by our community of camera manufacturers, storage providers, Internet Service providers, infrastructure providers, 5G providers, studios, the Ronin X Foundation is launching the Open Metaverse that can deliver payload of 8K and beyond ultra low latency, high bitrate, packet secured stream with interoperability standard.
The Ronin X Foundation works with industry to establish best practices, opensource code, and reference architectures, aimed at advancing camera to mainnet decentralized flows
We are open sourcing the design and architecture of the protocol along with the media player and will provide the source code for reference implementations, in C, C++ and Rust, from our GitHub account.
Metaverse content require metadata to flow through from first mile Glass (camera lens data, color lookup table, etc), to be then used in the post production workflow and finally onto the last mile Glass (VR, AR, Mobile, etc) to render opportunities for contextual commerce. The metadata working group will define a universal metadata container and interoperability attributes into an industry standard payload container for IRP.
The Metaverse will feature a very wide range of digital formats, whether mixed reality objects, 360 degree video productions, 8K video streams, high-resolution immersive audio, or medical imagery. All of these formats will be carried over IRP in flexible and efficient containers that are tightly coupled to the underlying transport. The Metaverse Working Group will design and develop a range of containers and related technologies to support the Metaverse's digital environments.
We are actively seeking additional stewards and community leader to help seed and lead projects and working groups
For membership enquiries: email@example.com
Interested in joining the open source development? firstname.lastname@example.org
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